Rules for Gunfighting.

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rangerfather3/75
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Rules for Gunfighting.

Post by rangerfather3/75 »

My son passed this along and I thought you folks might find it as insightful as I do. He assures me it is the gospel. The following is exactly as it was given to me.

1. Bring a gun. Preferably, bring at least two guns. Bring all of your friends with guns.

2. Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.

3. Only hits count. The only thing worse than a miss is a slow miss.

4. If your shooting stance is good, you're probably not moving fast enough nor using cover correctly.

5. Move away from your attacker. Distance is your friend.

6. If you can choose what to bring to a gunfight, bring a long gun and a friend with a long gun.

7. In ten years nobody will remember the details of caliber, stance or tactics. They will only remember who lived.

8.

9. Accuracy is relative: most combat shooting standards will be more dependent on "pucker factor" than the inherent accuracy of the gun.

9.5 Use a gun that works EVERY TIME. "All skill is in vain when an Angel pisses in the flintlock of your musket."

10. Someday someone may kill you with your own gun, but they should have to beat you to death with it because it is empty.

11. Always cheat; always win. The only unfair fight is the one you lose.

12. Have a plan.

13. Have a back-up plan, because the first on won't work.

14. Use cover or concealment as much as possible. The visible target should be in FRONT of your gun.



16. Don't drop your guard.



18. Watch their hands. Hands kill. (In God we trust. Everyone else, keep your hands where I can see them.)

19.

20. The faster you finish the fight, the less shot you will get.

21. Be polite. Be professional. But have a plan to kill everyone you meet.

22. Be courteous to everyone, friendly to no one.

23. Your number one Option for Personal Safety is alifelong commitment to avoidance, detterence, and de-escalation.

24. Do no attend a gunfight with a handgun, the caliber of which does not start with a "4."

I deleted some of these just in case they might not be appropriate.
"we do today what others won't so tomorrow we can do what others can't"
Towedjmpr
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Post by Towedjmpr »

21. Be polite. Be professional. But have a plan to kill everyone you meet.
I like.
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B 2/75
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Post by B 2/75 »

21. Be polite. Be professional. But have a plan to kill everyone you meet.
'Twas my personal mantra for the duration of my year in the IZ. Worked like a charm, because I'm here posting this drivil now. :lol: :lol:
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Post by Disinfertention »

Tenn-RGR wrote:bump....
Even if it is a bump from prehistoric times... It's still good.
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ANGRYCivilian
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Post by ANGRYCivilian »

21. Be polite. Be professional. But have a plan to kill everyone you meet.
In civilian-land, this is best kept to one's self.
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mortar_guy78
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Re: Rules for Gunfighting.

Post by mortar_guy78 »

BUMP
HHC 4/64 AR '97-'99
HHC 1/75 RGR '99-'01
HHC 1/508 ABCT '01-'04
C co, HHC 2/1 IN '04-'07
C co, B co 1/24 IN '07-'11
D co 308th MI '12-'15
7th SFG(A) MICO '15-'18
C co 308th MI '18-Present


Keep your mind in hell and despair not.

THE BEATINGS WILL CONTINUE UNTIL MORALE IMPROVES
iggy
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Re: Rules for Gunfighting.

Post by iggy »

STG wrote:Found a variation on this on another website...with specifics for various branches of the military.

US Air Force Rules For Gunfighting

1. Have a cocktail.
2. Adjust temperature on air-conditioner.
3. See what’s on HBO.
4. Determine “what is a gunfight.”
5. Request more funding from Congress with a “killer” PowerPoint presentation.
6. Wine & dine ‘key’ Congressmen, invite DOD & defense industry executives.
7. Receive funding, set up new command and assemble assets.
8. Declare the assets “strategic” and never deploy them operationally.
9. Tell the Navy to send the Marines.

US Navy Rules For Gunfighting

1. Go to Sea.
2. Drink Coffee.
3. Watch porn.
4. Send the Marines.
This is great!
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